瀬戸崎 典夫 | 長崎大学 情報データ科学部

Staff Introduction

瀬戸崎 典夫 Norio SETOZAKI

- Email
setozakinagasaki-u.ac.jp
- Position / Degree Institute of Integrated Science and Technology, Associate Professor
School of Information and Data Sciences, Associate Professor
Graduate school of engineering, Associate Professor
Doctor(Engineering)
- Specialized Field Educational Technology, Science Education, User Interface
- External Links researchmap
Laboratory

CV

Mar.2004 Nagasaki University, Faculty of Education, Graduated
Mar.2006 Nagasaki University, Graduate School of Education, Master Course, Completed
Mar.2009 Kyushu University, Graduate School of Design, Accomplished credits for program
Apr.2009 Waseda University, Advanced Research Center for Human Sciences, Visiting Researcher
Feb.2010 Kyushu University, Doctor of Engineering
Apr.2010 Waseda University, Faculty of Human Sciences, Research Associate
Oct.2012 Tokyo Metropolitan University, University Education Center, Assistant Professor
Jan.2014 Nagasaki University, Faculty of Education, Associate Professor

Research Activities

Practice of STEAM education through manufacturing in virtual environment

Research Outline:STEAM education is a new learning framework that goes beyond science, technology, engineering, arts, and mathematics, and not only learns cross-sectionally and exploring, but also implements the process of finding and solving problems. In this research, we aim at STEAM-ize of learning by making things through the creation of 3DCG model in virtual environment.

Thinking by linking manufacturing in the virtual environment to the real world

Production activities using the concepts of Science and Technology

Development and evaluation of VR learning materials in peace education

Research Outline :Focusing on the issues in peace education and the need for learning content for the next generation of children, we developed an immersive VR system for tangible peace education. This system allows the learner to reproduce the cityscape of Nagasaki before the bombing in a virtual environment by installing a model of the building on the table. In addition, the learner can explore the virtual environment while wearing the HMD and operating the moving controller.

Educational Activities

Class

School of Information and Data Sciences:First-year Seminar, Information Media Theory, Project Based Learning on Practical Problems A/B/C/D, Research Project